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Methodology · v4.2

How Scratchstats ranks scratch-off games.

A short orientation followed by reference material. Covers the EV math, the state feeds we ingest, the grading rubric, and where our data falls short.

Spec v4.2
Live
Methodology
Apr 22 · 2026
Contents
  1. 00Overview
  2. 01EV — worked example
  3. 02Coverage by state
  4. 03Grading rubric
  5. 04Limitations
00

Overview.

A short orientation. Read this first; the rest is reference.

ScratchStats pulls prize data from thirteen state lotteries, scores every active game against the same rubric, and ranks them on the Big Board so you can see at a glance which tickets are still paying and which have already been picked clean.

Live games tracked
1,247
States covered
13
EV recomputed every
60 min
01

EV — worked example.

Pick a prize tier; the math updates with that tier's actual numbers.

Expected value is the sum of every prize tier's contribution to a single ticket's payout, divided by ticket price. Tap a tier in the table below and the formula on the right will update with that tier's exact numbers.

Worked example · live
$10,000,000 Money Maker · MA · $30
Tap a prize tier
Prize tiers · 10
Prize
Left
Total
EV %
The formula · per tier
EV contribution =
9 × $1,000,0006,660,000 tickets remaining÷$30=4.50%
Of every 6,660,000 tickets still in the field, 9 hold a $1,000,000 prize. That contributes 4.50% to total EV.
How tiers stack
Top tier$30 tier
Sum of all tiers
EV = Σ (n × value) / tickets ÷ price
73.32%
Current EV · live
02

Coverage by state.

Thirteen states. Different cadences, different feed shapes.

State
Cadence
Tickets rem
Notes
MA
Weekly
Yes
Reference standard. Best feed in the country.
NY
Daily
Yes
Daily JSON feed. Reliable.
NJ
Weekly
Yes
Stable, light Friday lag.
CT
Bi-weekly
Estimated
Tickets remaining inferred from claim rate.
RI
Weekly
Yes
Smallest pool; high noise on top tiers.
VA
Weekly
Yes
—
NC
Weekly
Yes
—
FL
Weekly
Yes
Highest volume; longest history.
MI
Bi-weekly
Estimated
Estimation disclosed per game.
TX
Weekly
Yes
Multi-feed reconciliation.
AZ
Monthly
Estimated
Lowest cadence; flagged on every game.
CA
Daily
Yes
Largest pool. JSON since 2024.
OR
Weekly
Yes
—
03

Grading rubric.

One letter per game. A is rare on purpose.

A
Above peers

Material structural improvement vs. launch. The handful of games we'd actually point at.

Range
EV ≥ launch + 5%
Range
EV ≥ launch + 5%
B
Holding

Tracking near or slightly above launch. The default state for most games most of the time.

Range
launch ± 5%
Range
launch ± 5%
C
Below peers

Materially worse than at launch. Either skip or wait for a reset.

Range
EV ≤ launch − 3%
Range
EV ≤ launch − 3%
04

Limitations.

The honest caveats. Read these before you act on the numbers.

  • 01

    Prize-claim data lags real-world purchases by the state's publish cadence. A game can be hot for three days before a weekly feed reflects it.

  • 02

    Estimated tickets remaining is exactly that, an estimate disclosed per game when used. The closer a game is to retirement, the wider the error band.

  • 03

    EV is not a perfect indicator and is heavily skewed by outliers. It does not mean a player will win X% of the time, or get back X% of every dollar they spend; one $10M top prize sitting unclaimed can lift a game's EV more than thousands of small prizes ever will.

  • 04

    Winning tickets get pocketed, lost, and forgotten. State lotteries report tens of millions of dollars in unclaimed prizes every year (Massachusetts alone regularly tops $30M annually). Our 'tickets remaining' counts assume those winners eventually cash; in practice a small but real share never do.

S
Scratchstats
© 2026 · Data from official state lottery feeds